Art & DesignMADALYN G. SZCZYPKA
B.A. in Digital Technology & Culture
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VIDEO GAME PORTFOLIO
DOC 234—34/2
#DEVELOPMENT! DESIGN!
https://sprklshucl.itch.io/
One of my favorite research & projects to conduct and learn about throughout and after university. I began my studies through history and theory classes, learning about interface and basic game structure from board games, card games, and such. I then transitioned to learning about base console games and technology as well as culutre impact on various games and industries.
I then studied 3D modeling and various aspects of coding to slowly learn about the process and what it takes to make an intro video game.
We worked in small engines and a lot of different kinds: Unity, Twine, and Bitsy which are just some of the few I had learned about and very intro developed:
I learned that it takes a lot of work and time to go into highly rendered and thought out games,mine are only the beginning of what could be great.